Shoulders / Customizations / Builds

Hi there! Here’s the latest update from the front lines! We are making progress on various features that we’re eager to unveil to you. Here are some exciting features we’re currently working on, so stay tuned for their release in the production environment! First Piece of Customization:– Fur Colors / Eye Colors / Hair Colors: Customize […]

Changelog 5 – Voice & Sounds / Grenades / Modular Builds

Voice Component– Implemented the voice communication system for enhanced team coordination. Game Menu– Added a roadmap web panel for players to view upcoming features and updates.– Displayed the gamemode “Factory” but marked it as “rework in progress.” Sound Design– Added character response sounds when taking damage.– Introduced a “first blood” world sound that plays once […]

Changelog 4 – UI / Weapon / TDM

Here’s the latest update for Project M. We’ve improved the UI, tweaked gameplay mechanics, and fixed some minor bugs. Check out the changes below: UI:– Added damage summary upon death Leaderboard:– Added time played column – Added personal ranking line– Added rank update at endgame General:– Added basic panel for game mode selection– Added game […]

Changelog 3 – Statistics / Leaderboard / Spectating / TDM

Hi!Today we’re just pushing another update for Project M (still a temporary name, any ideas?) Let’s see what changes:– New spectating mode: You can now spectate your friend in First Person view and Third Person view.– Added statistics: We now show your statistics. Check out the new Statistics button in the game menu!– Added leaderboard: […]

We are back!

Hey, fellow primates! The first game jam organized by Facepunch is over, and it was the opportunity for us to bring back all the stuff developed on the old S&box entities systems in a game temporarily called Project M. It was a fucking monthly sprint to deliver a playable game to players for the game […]

First playtest of S&box Monkey Fortress

Hi there! On Saturday, January 7, 2023, the first Monkey Fortress playtest will take place! This first playtest will allow the owner of an S&box key to introduce you to the main features of Monkey Fortress. And also the different content that we wish to offer you in the future. The main objective of this […]

It’s time for the Redwig news

Hi there,Last month we introduced redwig.studio through our first blog post. This month we talk about what we have been working on during these last days. Let’s time for Redwig news! Monkey Fortress Joris We achieved a big challenge for us, animating our character with his animations, his model/skeleton, and his animgraph, without using a […]

Introduction to S&box

From Garry’s mod to S&box Yes, we (Pol, the one who writes these lines, Joris and Shoot) have a history before S&box. Since 2009 we have managed a french roleplay community on Garry’s Mod: garrycity.fr. Well not exactly since 2009… there have been breaks in the meantime. Besides, this community is still on pause because […]

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