Roadmap

Project M is still in development; here is the ongoing roadmap:

  • Optimization of component orders
  • Continue experimentation with the destruction system
    • Neighbor detection for a collider
    • Mass system
  • Cosmetics:
    • By code only for the beta:
      • Bodygroups
      • Playermodel.vmdl
      • Cosmetic.vmdl
      • Enable/disable Bodygroups
      • Enable/disable Shapekey (hat)
  • Finish the rebel cosmetics
  • Create character shapekey + fur color + eye color + hair color
  • Build more stylish wood with texture (LP to HP) + make another stone build with texture (LP to HP)
  • Cosmetics underwear MALE + Female
  • Crouch animation on LB shoulder + different jump animation for this jump boost (different jump start)

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